Chevrolet Camaro Pack '68

Original model: Sam1970, EA Games, DSF, Forza
Conversion, edits, improvements: GreenAid
Sponsoring: Taco Po Po
Dirtmap: Oh Deer
 

Features:
- HQ models
- correctly working lights (refer to extra light settings provided)
- realistic performance and physics
- LODs
- factory spawn colours, as close as I could get them (requires https://www.gta5-mods.com/misc/classic-car-colours-greenaid)
- extras
- popups, included simple script by ikt


Issues:
- game takes a while to get the flag EXTRAS_CONVERTIBLE working, so the convertible may spawn with closed roof only for several minutes.

CHANGELOG:
- 1.0: first release


INSTALLATION:
1. Find dlclist.xml located in update/update.rpf/common/data, right click and select Edit
   add this line 
		<Item>dlcpacks:\camaro68\</Item>
   after <Paths>
   press save
4. Make a folder named "camaro68" without quotes, in update/x64/dlcpacks
   drag inside it the dlc.rpf from this download. 
6. Done!

Now spawn the vehicle ingame via trainer, with the name "camaro68", "camaro68b", "camaro68c".
I also recommend AddonSpawner by ikt which auto-detects vehicles, and has previews for cars (included an optional image for it)

Replace is not provided as there'd be too many files to edit, so if you really want to replace for some reason, then I leave that to advanced users who know what they're doing and what files to edit already :)
Else just add the car name to popgroups.ymt and it'll spawn in traffic

Enjoy! :)